//
//  GameListener.cpp
//  ColourAssault
//
//  Created by Cloner Team on 8/24/14.
//
//

#include "GameListener.h"
GameListener::GameListener() {
    this->newColor = NULL;
    this->increaseSpeed = NULL;
    this->correctChoice = NULL;
    this->returnToNormal = NULL;
}

GameListener::~GameListener() {
    
}

bool GameListener::init() {
    return true;
}